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Logic / 12 modes

Fifteen Puzzle

Put every tile in its place, one thoughtful move at a time.

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One game. Several approaches.

01

Classic

Original rules of the base game.

02

Serpentine goal

Arrange tiles along the displayed serpentine target.

03

Spiral goal

Arrange numbers in a clockwise spiral from the top-left corner inward; the empty cell ends the spiral.

04

Column goal

Fill columns with numbers top to bottom, from left to right; the empty cell belongs at bottom-right.

05

Row slide

Click a tile aligned with the empty cell to slide the intervening row or column in one move.

06

Odd and even

Arrange ascending odd numbers first, then ascending even numbers, ending with the empty cell.

07

Memory

Study the board, then hide its numbers with Ready. Slide adjacent tiles from memory; another peek costs five moves and marks assistance.

08

Cyclic shifts

Select a cell, then a direction: its entire row or column cycles one position in one move.

09

Fixed tile

The top-left tile is fixed. Arrange the others by sliding tiles adjacent to the empty cell.

10

Sliding pipe route

Slide path tiles without rotation. Connect S at the top-left to the marked T, including both end ports.

11

Two empty cells

Slide a tile into either adjacent empty cell. If both qualify, the lowest-index empty cell is used.

12

Paired blanks

Two colored blanks accept only their matching tile type.